A considerable part of the community is increasingly complaining about the supposed power of uisers in the current goal of League of Legends, MOB of Riot Games. The most criticized combination is that of the angry items, JAK'who, the fickle, and dance of death. Adding some other items in the same line, such as the sword of the destroyed king and spiritual countenance, in addition to the conqueror rune, the fighters become virtually immortal and according to the community. Looking at the statistics, however, uisers are far from being the best champions at the moment. This does not necessarily mean that champions are in severe problems, but players are watching their performance by selecting the wrong point.
The State of uisers
If we look at what are the best champions in all links, uises almost appear in the first places. These positions are very busy by tanks, supports and hunters, and you have to go down enough to find the first representatives of the type considered problematic by players. The first names that appear, Flora and Olaf, are two popularly good champions as tanks. Both characters have, in their kit, skills needed to win fights against champions of a lot of resistance-their victory rate is not much above average. On average, champions have a 52% overall victory rate in all links, indicating that their skills are not far above their rivals.
So, are there no problems with uisers?
Even though statistics prove otherwise, there is probably a reason for uisers being so criticized. The problem of the champions would then be his condition after they were feeding it that makes the game much harder for opponents. With the classic combination of items mentioned above, uisers probably get everything they need while they become very difficult to kill. JAK'Who provides a cure for long fights, death dancing protects from explosive and angry damage inflicting damage to area. Going beyond, a slightly more fortified uiser can have greater group control by serving as a form of absorption for the rival team's damage. This means that other players really can't attack when uiser begins the snowball. The problem, although obvious, becomes very difficult for Riot Games to solve, because nerf all items or the class itself is more because it is not so dominant at the moment-it is a very sudden change. In addition, excessively targeted weakening can completely destroy the feasibility of the characters. Perhaps the best solution is to make Rework on some items, such as the death dance that is still a recurring item among problem items since last season.
Some items may also need to be updated: either they do a lot of damage and cure a lot, but they are vulnerable to explosions, or it is difficult to inflict any damage. It is likely that with the beginning of the next season, Riot Games will come with new changes to the characters.
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