Suddenly, are you enjoying Stray? This work was released on July 19 as an action adventure for PS5/PS4/PC.
- Let's mold the cat with zbrush!
- Let's also make the background of the wall-mounted Vinet
- Next notice, painting edition
The cute cyberpunk world setting and the operation character, the cuteness of the cat, became a big topic, mainly on SNS, and a hard adventure that was not just cute after the release was also talked about.
Of course, I also enjoyed the cute, hard and horror Stray. Because it is such a favorite game, I want to make it three-dimensional and always look at it! But of course there are no commercial figures.
... If not, let's make it!
Let's mold the cat with zbrush!
By the way, I will make a stray cat immediately. It is used for digital modeling software called ZBrush. As you may not hear, in fact, this software is often used for CG modeling, and even if you use it, you can use it only in the introduced usage (Dark Souls SEKIRO: Shadows Die Twice). Ubisoft (Furry 6), Platinum Games (Nier: Automata) and gamers are all famous titles.
The feature of ZBrush is that it can be started like clay. This time, while kneading the sphere with a move brush, I will make a picture of the actual cat and the photo of Stray. Of course, deepen the sculpture so that it will be established when actually three-dimensional. (It looks big on the screen, but the actual size is quite small, and if you do not express it over, the details will melt into it.)
Stray Cat's characteristic is that the ears are very large. Let's reproduce it perfectly.
The eyes use a tool called IMM primitive to insert a sphere. Like humans, eyeballs are spheres.
The shape gradually became visible. I will also prepare the pose little by little. In this work, cat videos with as many stars on YouTube were helpful.
The modeling of the initial process that creates the rough shape as described above is where the creator's personality is the most, the author often used flat spatula when using putty, so the H polish that puts a flat surface. I often model while using it.
I also created a harness that fits the drone's buddy B-12.
The harness starts with Dynamesh, and while the edge is made with a knife tool that cuts off, the polygon is prepared using the Z rimmer.
Once prepared, the part that I wanted to put in an industrially deposit was divided into a polygi loop, and I used the function of gizmo 3D that can move and deform the model. If you've used ZBRUSH, you'll know, but it's a pretty powerful way.
I couldn't make the B-12 because of time... I'm sorry.
Let's also make the background of the wall-mounted Vinet
It's not the end of making a cat. Since I like Vinnet, I will also produce Vinnet, which is the background. By the way, Vinnet is sometimes called a diorama or a scene model. I guess many people are familiar with it.
I will make a rough mock-up on ZBrush. The image is walking on the outdoor unit.
Gradually finely while referring to the game...
The idea is to use the postcard size of the postcard size, and the completed diagram will be clear.
I will details up more steadily.
Output with ## 3D printer!
If all parts are made, we will output with a 3D printer. Before that, we will divide and process the 3D data that was created in advance so that it is easy to output.
For example, outdoor units use ZBrush's boulian function to save materials to diet.
In addition, if you want to print and print, combine the parts that were made separately.
In addition, we will adjust the data like 3D printing with another software called Chitubox so that it can be output with a 3D printer.
After such a lot of steady work, I was finally summoned to the real world! It's a bit strange that what you were making on the screen can be touched by hand, but it's a very nice moment.
Next notice, painting edition
The rest is easy to paint, but here is the production.
What happens to the surface treatment, basic paint, weathering,! So look forward to the next article! !
Comments
Post a Comment