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This is the time of the colonies in the new update of No Man's Sky

The music is always the same, as if to never forget the disenchantment of the beginnings, but it is a whole new dose of content, improvements and features that Hello Games presents in this trailer of No Man's Sky. Behold Frontiers, the 17th large update of the exploration game that we still see the end of the roadmap.

Five years later, No Man's Sky continues to expand tirelessly with this time a detailed update here that focuses on improving basic construction and on the management of planetary colonies.

The colonies are formed by small communities spread over the uninhabited planets across the galaxy. After obtaining his accreditations, the player will be able to become a manager of own colony. The settlers will then turn to their supervisor for construction, decoration, cash management issues, the policies put in place and conflict resolutions. A managing key City Builder in your No Man's Sky , so nothing amazing at this point.

The colonies that have not yet a leader are usually modest, sparsely populated and have only some buildings scattered around their central place. The explorer you are only finding the resources needed to build new buildings and turn these dwellings dilapidated to make it a lively city.

The builders of the space will be delighted to see more than a hundred decorative elements and new set of wooden, stone and various alloys to add their personal touch to the different colonies. Better, this update improves the basic building system with a simple and clear grid on which the parts are now arranged, which allows quick access to the rarest parts. In placement mode, a new pop-up menu allows you to manipulate and transform each item from the base.

On the technical side, finally, it can be read that almost all the visual effects of the game have been revisited, renovated and improved. This should be felt when using weapons and explosions that release more punch and add a new visceral dimension to fighting. Fighting, there will be some when a colony will become a little too prosper, attracting the attention of sentinel robots. In calm moments, the appearance of multicolored nebula caused by the gathering of interstellar clouds will be missed.

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